Graham Bell
Senior UX Designer, specialising in UI

Impactful, intuitive design that will enhance, encourage and simplify user interaction, solve real world problems and help businesses succeed.


I design and build high quality User Interfaces for software applications. From mobile games to payment platforms to complex clinical trial tools for the health-tech sector. I approach all projects with the same goal; to provide the most efficient UX solutions for the increasingly diverse needs of the end user. Every single component that makes up the UI must serve a functional purpose. The underlying aesthetic must be uncomplicated, captivating and clear. In an ever-changing digital world I excel at creating engaging, practical interface designs that are accessable to all.

My Experience

I've been working in design studios and environments since I started a Graphic Design Apprenticeship after college in 1998. I went from print into web design in the early 2000's after completing courses in HTML and CSS coding. For the last 7 years I've focused on work involving the development of user-flows, wire-framing and rapid prototyping. Below are some of the companies I have provided UX solutions for. A full list and further details can be found in my CV.

UX Designer

08/2023 - Present

Lead UI Designer

04/2016 - 03/2020

Lead Digital Designer

07/2009 - 11/2011

Creative Specialist

08/2012 - 04/2016

UX/UI Designer

06/2021 - 08/2022

Lead Digital Designer

05/2014 - 09/2016

My Skillset and Creative Tools

Drawing on my experience over the last two decades, I am able to offer a full design service. My strengths are developing product ideas and creating wire-frames, prototypes and high fidelity designs that fully support and visualise those ideas. Once approved I can convert final designs into useable assets that can help form a design language and system, pattern library or UI framework.

User Research
Sketching
User Flows
Wire-framing
Prototyping
Visual Design
HTML5
CSS3
Design Systems
UI Frameworks
Accessibility WCAG 2.1
PC & Mac OS
Sketch
Figma
Mural
Adobe XD
Adobe Photoshop
Adobe Acrobat Pro
Adobe Dreamweaver
Adobe Illustrator
JIRA
Friendly
Team Player
Pixel Perfectionist
Product Design
Proven track record in delivering well-designed product releases and a deep understanding of end-to-end product design processes.
Design Systems
Experience creating, using and contributing to design systems and shaping their usage, governance and standards.
Front-End Coding
A decades experience in Digital Design, converting visuals into production standard front-end code. High level understanding of development practices in native apps and web.
Communicative
I have the ability, experience and confidence to effectively communicate and explain the concepts, decisions and thought processes behind my design work.

My Design Process

My UX process is not rigid; it's flexible. It changes dependant on the constraints of each individual project. In most cases it follows the route outlined below.

1. Define the project’s overarching goal and scope with team members and stakeholders.
2. Identify the key problems that the new product, feature or application must solve.
3. Research; challenge my assumptions, analyse competitors and review any existing software.
4. Start sketching, usually with pen on paper. Eliminate bad ideas, develop good ones.
5. Use wire-frames to create a 'bare essentials' representation of components and screens.
6. Create an interactive prototype, rigorously test the flow through the app.
7. Apply a visual identity to the application. Use colour, graphics icon/typography to personalise design.
8. Asset management and delivery. Discuss delivery of visuals/front-end code with dev team.
...

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Recent Projects

Some examples of user-flows, wire-frames and visual design style...